AR RESEARCH & DEVELOPMENT
2020/2024
Concepting, prototypes, visual experiments
AR R&D consists of working prototype applications that can be used with AR glasses, headsets, or smartphones. Experiences are made using Unity, Lens Studio, Effect House, Meta Spark, ARCore, ARKit, XCode, Blender and more.
The videos labelled gospooky were developed during my time at gospooky Amsterdam.
Temporal Portal
Furniture Portal Physics
Move My Desk
City Scale Trees
Apple Vision Pro Meshing
Hand Lightning Bolts
Google Geospatial API
Hand & Orb Particles
Quest 3 Snowball Throwing
City Scale Physics
Apple Vision Pro Hand Gestures
Hand Physics
Speed, Distance & Time fitness tracker for Spectacles
London Underground Tube Map
Sticky-note LiDAR experiment
AR Frame with Real-time Data
City Landmarker use-case Demo in London
Custom Landmark x Cartier (gospooky)
Louis Vuitton Prototype Experience in Paris
(gospooky)
Nike Prototype Shoe Box AR Try-On (gospooky)
Nike Custom Landmarker Stock
(gospooky)
Bullet Dodge on Spectacles
Made for the AR House LA Hackathon
with @_xulipa
Become a Surf-AR Lens
Showcased in Snap Keynote